Graphic Novels on the Verge, A Genre Trapped in a Time Warp

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Journalists have been heralding the rise of the graphic novel for decades. Ever since Will Eisner published A Contract with God in 1978, the adult comic book has hovered on the scene, always imminent, occasionally praised as a serious art form—as in the case of Art Spiegelman’s best-selling Maus (1986)—but mostly confined to the margins. Recently, it seems, the genre has once again reached that critical-mass, any-day-now moment.
“Graphic novels come of age,” Peter Schjeldahl boasts in the Oct. 17 issue of The New Yorker. His essay describes the genre as “unexpectedly complex and fertile,” an avant-garde artistic breakthrough. (Curiously, he also calls it “a young person’s art” and refers to the “taxing” challenge it poses for the consumer: the demands of both reading and looking at a story.) Mr. Schjeldahl trots over much the same territory (and touts the same handful of artists) covered last year by Charles McGrath, a former editor of The New York Times Book Review, who waxed on in a Times Magazine cover story about the “newfound respectability” of graphic novels as a “vernacular form with mass appeal.”
Filmmakers are plundering graphic novels for source material—witness David Cronenberg’s A History of Violence and Frank Miller’s Sin City. (This is hardly a shocking development: Graphic novels do tend to read like storyboards.) And in the Times Magazine we now have “The Strip,” a one-page, serialized comic created by “stars of the graphic novel.” Chris Ware, who produced Jimmy Corrigan: The Smartest Kid on Earth (2000)—which Mr. Schjeldahl called “the first formal masterpiece of a medium”—is behind the inaugural series.
But try actually buying a graphic novel and you may wonder what coming of age amounts to. At a local Barnes & Noble, I found all the comic books cluttered on a few meager shelves in a dark corner, dwarfed by the yards of manga comics nearby. Comic-book stores are still dominated by colorful juvenilia, with so many heroes on so many shelves. A trip to St. Mark’s Comics—one of the city’s main vendors—feels like a tour of a young boy’s fantasy closet. The “novels” are in back, past the supermen and buxom women; on a recent visit, I overheard one shopper ask a salesman whether adding fur to a Star Wars figurine would reduce its value.
Though Mr. Schjeldahl assures us that graphic novels are currently enjoying “a certain theoretical frenzy”—not unlike “the debates about painting that roiled Renaissance Italy”—I still experience a distinct sense of embarrassment when reading one in public. Whipping out a picture book on the subway feels weird, despite the nouveau literary credibility of such practitioners as Daniel Clowes and Marjane Satrapi. This is especially true if the book includes violence and nudity, both of which pervade Black Hole, by Charles Burns—a striking new graphic novel that Mr. Schjeldahl doesn’t mention in his essay.
A decade in the making, Black Hole is a dark, apocalyptic story about a strange, sexually transmitted disease that only seems to affect teenagers. Set in the Seattle suburbs in the 1970’s, most of Black Hole’s action takes place in the typical hangouts of adolescence—cars, the woods, basements—and unfolds in the patois of affectless youth. “Acid? I tried it once, but it was way too freaky,” says one peripheral character. “You know what I like? ’Ludes. They’re the perfect buzz. You just sit there and you don’t give a shit about nothin’.”
The plague swiftly spreads among the bored and otherwise unremarkable suburbanite teens, transforming each of them differently, often in grotesque ways. The mutated victims, who grow tails or webbed fingers or second mouths on their necks (if they’re lucky enough not to become complete monsters), live in tents in the forest and feel wistful for their former lives. They become shunned outsiders, cowed by the stigma of their own condition. Their first experimental forays into adulthood have left them scarred, cursed and dirty.
A compilation of 12 previously released episodes, the book is beautiful to look at. Unlike the scratchy cross-hatching of drawings by Robert Crumb, Mr. Burns’ work is known for its cleanliness, elegant inking and careful compositions. He first appeared on the underground-comics scene in the early 1980’s as a contributor to the pages of RAW magazine, a comics anthology edited by Mr. Spiegelman and his wife, Françoise Mouly. With comics like Big Baby and El Borbah, he borrowed the distinctive style of pulpy romance and the crime comics of the 1950’s and made them creepier, darker and more twisted. Those who don’t keep tabs on avant-garde comics may recognize his drawings from album covers and The Believer magazine.
Black Hole is drawn in stark black-and-white, a cartoonish chiaroscuro. His pages often follow a straightforward format of boxes moving from left to right (with wiggly borders for dream sequences), and his characters have a familiar, iconic quality, with facial features that can seem generic. Mr. Burns’ comics can be understood as affectionate parodies of earlier genre comics, at once melodramatic and knowing, conventional-looking and stylized. Some panels recall the ironic jab of Roy Lichtenstein, but handled with greater skill and tenderness.I found many of the drawings arresting. Some of them look like woodcuts; others cite trippy rock posters from the era. Each chapter opens with an intricately drawn object set against blackness, an effect that haunts even the most banal items (an orange, a yearbook photo).
Black Hole has an eerie quality, with most pages soaked in portentous darkness. It moves along with a sense of foreboding, as Mr. Burns nudges an ordinary coming-of-age story into the realm of nightmare. He captures the self-consciousness and anxiety of adolescence (“What did I do? What the hell were they all staring at?” asks one woman at a party), and turns natural feelings of alienation into something physical, literal and grotesque.The writing is rarely poignant or memorable—the line between genre parody and improbably earnest dialogue can get blurry. But Mr. Burns does have an ear for teen angst: “He was all I wanted,” explains Chris, an important female character in the book, who ends up contracting the bug. “We were sitting in a big, dark graveyard, surrounded by a million dead bodies … but we were alive … we were so alive and that’s all that mattered.”
When a graphic novel is good, the artwork is powerful to look at, almost cinematic; it’s there to complete the author’s aesthetic vision, not merely to supplant a reader’s imagination. And images can evoke a powerful visceral response. Mr. Burns has painstakingly created a self-contained world, full of plaintive voices and real dread, and it’s pretty amazing to look at, too.
But there’s a reason why articles about graphic novels tend to mention the same names: Only a handful of artists are creating impressive work. The artwork is too frequently pragmatic and disposable, slapped onto the page to move the story forward. It’s a rare trick to combine words and pictures in a way that looks original, essential to the story and not childish.
Black Hole often looks exotic and even urgent. But like many a fine graphic novel, it can sometimes feel a little immature—a sophisticated way to regress. Emily Bobrow is an editor at Economist.com.



















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The wait is over!
New books being shipped from Checker Book Publishing Group
Dayton, Ohio- Checker Book Publishing Group is excited to announce that some of our great new titles from our highly anticipated fall 2007 lineup began being shipped by Diamond Comics Distributors the week of October15th. The shipment contained of the following titles:
Dream of the Rarebit Fiend: The Saturdays JUN073373
This oversized volume collects in a softcover edition for the first time McCay’s groundbreaking Saturday strips from March 1904-October 1911. These were wild, imaginative fantasy strips, with no recurring characters, which featured the protagonists having a dream caused by eating “rarebit”. Each cartoon is a self-contained and ended as the dreamer awoke from his or her nightmare. Checker’s new softcover edition of Dream of the Rarebit Fiend makes this collection available to the book trade and collectors since the very limited edition hardcover edition was released only to comic book stores, and just as quickly sold out, in 2006.
Dream of the Rarebit Fiend: The Saturdays Winsor McCay, Writer/Illustrator
$19.95, ISBN –10 1-933160-65-9, ISBN-13 978-1-933160-65-8, 200 pages, full color,
Winsor McCay: Early Works Vol. 9 JUL063019
Winsor McCay’s art shouts from rooftops of the great architecture of modernist America. A triple dose of “Dream of the Rarebit Fiend” Saturdays, weekdays, and a color section. .Also more scathing editorial works and extremely rare illustrations from “Temperance- or Prohibition”
Winsor McCay: Early Works Vol. 9 Winsor McCay, Writer/Illustrator
$19.95, ISBN –10 1-933160-07-1 ISBN-13 978-1-933160-07-8, 200 pages
Scion- Volume 6: Royal Wedding: JAN073489
The great war between the Heron Dynasty and the Raven Dynasty is quelled by the marriage of Ylena, daughter of Heron King Dane, and the malevolent Bron of the Raven Dynasty. This edition includes the issues 34-39 of the original series.
Scion- Volume 6: Royal Wedding Writer, Ron Marz; Illustrator, Jimmy Cheung
$17.95, ISBN-10 1-933160-60-8 ISBN-13 978-1-933160-60-3, 172 pages, full color, glossy paper stock and
Way of The Rat, V 3 : Haunted Zhumar FEB073297
Trapped in Old Mother’s house by an army of evil ghosts, things get bad for Boon and Po Po thanks to arrival of Kung Kung Yi. Who is this powerful spirit and why do the undead fear him? This edition collects issues 13-18 of the original series
Way of The Rat, V 3 : Haunted Zhumar Writer ,Chuck Dixon; Illustrator, Jeff Johnson
$17.95, ISBN -10 1-933160-59-4, ISBN-13 978-1-933160-59-7 172 pages, full color, glossy paper stock
Sigil Vol. 5 Death Match MAR073294
The next galactic graphic novel IS HERE! Humanity’s last hope for survival is a grizzled mercenary. To save us all, Samandahl Rey must face the mighty Suarian Weapon master, but what will Sam be forced to unleash to achieve his victory? This edition collects issues 27-32 of the series.
Sigil Vol. 5 Death Match Writer, Chuck Dixon; Illustrator, Scott Eaton
$17.95, ISBN –10 1-933160-58-6, ISBN-13 978-1-933160-58-0, 172 pages, full color, glossy paper stock
Flash Gordon Volume 1 MAR042360
Attention all Flash Gordon and sci-fi fans! This is your lucky day. Checker is printing this book for the third time. This full color first volume of Alex has already sold thousands and thousands of copies. Because of its popularity, it is extremely hard to keep this title in stock. Due to the fact that the new Flash Gordon smash hit television series on the Sci-Fi Channel will create a whole new generation of Flash Gordon fans, Checker has decided to bring the title back. The reprint copies are going fast, so get yours now.
Flash Gordon Vol. 1 Alex Raymond. Writer/Illustrator
$19.95, ISBN10 0-9741664-3-X ISBN-13 978-0-974166-43-8, 96 pages, color pager
Growingold with BC; A 50 Year Celebration JUN073372
This fall Checker Book Publishing marks the upcoming 50th anniversary of an American cartoon icon: B.C. by Johnny Hart!! We will are proud to present the VERY BEST collection of BC, strips chosen by Johnny Hart prior to his death in April 2007, in a collection which celebrates the half- century love affair America has with the introspective caveman community. Featuring rare and never before published concept art for the strip and a compendium of each individual decade, the GrowinGold With BC: A 50 Year Celebration edition collects the Reuben award winning strip more comprehensively than ever before. Thor, Wiley, Ida and of course BC himself are all here in one hilarious birthday party for one of America's most enduring comic strips. The collection features special artwork drawn by Johnny Hart for this edition prior to his passing.
Growingold with BC A 50 Year Celebration Johnny Hart. Writer/Illustrator
$19.95, ISBN-13: 978-1-933160-68-9 ISBN-10: 1-933160-68-3, 200 pages, black and white
Checker Book Publishing Group was established in 2000 to bring the absolute best of dormant, unpublished, and under-published serial comics and cartooning back to print. A private concern, Checker compiles complete, durable and affordable cartoon trade books for sale to such comic shops, bookstores and libraries as may require them for resale or public archiving. Checker Book Publishing Group is located in Dayton, Ohio.
For more information concerning this and other Checker titles, feel free to drop by our website at: www.checkerbpg.com.